Completely agree. I was quite excited for
PSO2 Meseta and am certainly excited for New Genesis. I have the exact same feeling as you do, and I'm sure many others do as well. Our time/money feels essentially wasted on PSO2 - that I wish they just released New Genesis globally and kept original PSO2 at Japan, or brought it on at the same time as New Genesis (because the matches are packed together anyway). Unless our trend cosmetics carry over naturally;-RRB- Fashion is end game anyhow, maybe not levels/equipment lol But before it is flat out supported, I am assuming All of the fashion items and accessories will not be transferable, even with classic PSO2 getting the picture up lift to match NGS
ALSO! How large is the game gonna be now lol because I assume you would have to download the classic PSO2 with upgraded graphics and NGS. My SSD is not likely to have the ability to hold all the GBs haha.SEA peep here. Not actually play PSO2SEA but I did play with a great deal of matches in SEA release. Maintaining service through a localizer (distributor), but backslash of the distributor be able to modify the sport itself or ramble afar in the original maintaining plan from mom company (in this instance SEGA). Many games come and go just as a result of poor maintaining and being exploited. With Sream being something since quite some time (actually steam slowly became an essential factor in about PSO2SEA launch, the rise of MOBA such as Dota2 and LoL was a thing), many issues of localizer were flipped out, such as manipulating value (PSO2, when enemy coped more dmg and suppose to be) to unfair monetization (several, such as Garena in trapping RP speed in local monies, and for PSO2 was outfit fragments and unite outfit). It all are a kind of handling and maintening the game. Honestly, not much game remained over 5-7 years with such absence of honesty and non transparency of the localizers, and their strategy then (at least in my country) was type of instant-ramen of purchasing permit, using it in couple years for quick buck then losing it. There are a few poblishers/localizers did really good job, especially Mihoyo or even YoStar, but that is for mobile market and that's sort of afterwards with greater standard when players started caring about transparency and such.
So their dread is very legitimate, of contents being shifted too much like asian (SEA) release, but he does need to see the reason of why it failed in a broader view, not just only
Cheap PSO2 Meseta instance. "We heard a lot of players say they have been waiting eight long years with this launch.
The Wall