A solution to stopping"pk botters" would be to make training combat fun rather than a hideous ordeal. This may be achieved through introducing items which are aimed directly at pkers and other grinding
RuneScape gold players, like introducing some kind of sport in which you can get financial rewards for fighting nicely against individuals not rewards which are encounter or non-tradables. You might say"that this will interrupt the economy" or something like this, I'm positive that many pkers would purchase a great deal of supplies until they begin pking and send their money to sellers of common pking supplies. I don't think a mild increase in pking provides prices is going to be that bad, as many supplies have been quite cheap due to botting.
This may also solve the issue of pkers needing to grind for money and then hotel to botting because this is really boring, as pkers now are going to have the funds to start a pk bank and have good skills to begin pking. Additionally with this account trading and selling would likely decrease on the buyers end, which will decrease demand and selling accounts as a whole. I'm finding it much harder to get find XP rates in each skill to create a reasonable adjustment based on natural XP rate limits. What do you believe are viable training procedures and their base XP/h rates for every skill, for medium-high level gamers? Skilling methods considered ought to have gp/xp ratios that are not completely outrageous, such as Demonic Thrones which cost far too much to be a coaching method that many people would use.
This is my third blog concerning the Evolution of Combat, and
Rs gold 2107 my hands are shaking while I compose. The delight in the workplace enclosing the impending beta launch could be sensed in the atmosphere. It is really quite something; we have had folks in most weekend testing, prodding and poking the beta worlds, and a number of the PvP conflicts have been epic! I can not wait to see what you make of everything.
The Wall