You need to push past 3-4 of the exact same boring lines before they start offering you exceptional dialogue or tasks. I played for months before realising.theyve literally run up to
Animal Crossing Bells me multiple times and ask me to perform a chore or needed a thought bubble. Not sure why youre saying you need to"push beyond" 3-4 lines of dialogue to receive it, perhaps you need a higher friendship level.
Honestly over time the game went out of like a 10/10 game to a 7/10 game to me, strictly due to how dreadful the pacing and UX was. At some point I wished to make a lot of adjustments with my city but it was only so insanely dull to anything at the game and it finally caught up with me. I was tired of spending hours every evening doing essentially'nothing' from the game simply because of the length of time it takes to do things.
I completely get his purpose and tbh do not think yours invalidates his, but yeah, I always roll my eyes when I see something like that.
Especially bad in MMO subreddits where hyper-power-users will whine'There's NOTHING TO DO in this match! Trust me, I've played with it for 1400 hours, I would know'
Like. . .Do those 1400 hours mean nothing? If your purpose is that you simply loved the game so much from the past and X fresh update/installment completely undid all that goodwill - great. That's an argument.
And within a game intended for a brief narrative experience, I would get your point.
But Animal Crossing has an expectation: You flip it on and interact with it maybe 30 - 90 minutes every day, and do that for months. The games are designed to be played in short bursts daily for quite a long moment. So if somebody is giving it up a monthand a half in, it failed at what it was supposed to perform, at least to get that person.
He thought is to communicate credibility and they're talking from experience rather than blindly hating on
buy Animal Crossing New Horizons Items the match.
The Wall