Sentai studio sim Chroma Squad from taoaxue's blog

Nero: First-person visual novel is part Journey, part Myst – Dale North


Just on mood and setting alone, Nero looks like something I'd definitely be into. Their teases on its story were highly effective on me. We're hoping to get some time to explore on our on soon POE currency trade .


Double Fine's Hack ‘N' Slash is like Zelda, but you hack the game – Steven Hansen


Like Zelda, this game has rocks to be pushed. A rock with a port, however, you can jam your sword in and change certain values that cause it to function differently than is typical. If you set the movement space negative, for instance, you'll find pushing the blocks actually turns into a pull, at least functionally speaking. In that sense, it's as much a puzzle game as an action game, and there are sometimes multiple solutions or extraneous options to wade through.


Sony's Project Morpheus: An impressive first showing – Dale North


Sony has had a very strong first showing for their Project Morpheus VR platform. It's clear that they've been working behind the scenes for some time now, and that this offering isn't just a me-too product. Overall, I've been more impressed with what I've seen right out of the gate than I have with any of the numerous Oculus Rift showings I've attended. The device looks better, fits better, and seems to cheap POE divine orbs  have more immersive and higher-quality demos to share. 



Sentai studio sim Chroma Squad could be my XCOM replacement – Steven Hansen


Chroma Squad‘s backbone seems in place, and the lovely pixel art and other trimmings are there as well. Now, leading up to the summer release window, it's just a matter of system refinement and balancing that's integral to the genre.



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