The Final Fantasy XV collaboration event is returning to FFXIV, giving players who missed the event's previous run back in 2019 a second chance to obtain the Regalia mount as well as various hairstyles and outfits from FFXV. Square Enix has confirmed that the event will kick off on September 13 at 1 am PDT / 4 am EDT / 9 am BST – a wee bit of an early one if you're in the US, then. The event will end on October 18 at 7:59am PDT / 10:59am EDT / 3:59pm BST.As part of the MMORPG's lineup of events leading up to the launch of Final Fantasy XIV's upcoming expansion, Endwalker.
If you're new to Eorzea, the event comes with a slew of new quests and the opportunity to unlock the Regalia Type-G four-seater mount, Noctis' hair and costume, and orchestrion rolls. The event quests will be limited to characters who have completed the final main scenario quest for A Realm Reborn titled " The Ultimate Weapon." After reaching level 50, players can go to Kipih Jakkya in the city of Ul'dah, where the quest " The Man in Black" is available. The event features a total of three quests, each with its own unique rewards. Completing all three quests will award players with Noctis' full outfit from FFXV. Players who previously completed the questline can also use the Season Event Replay feature to play the quests again—though you won't receive the rewards on your second run.
Furthermore, Noctis' hairstyle will also be available at the Golden Saucer along with various orchestrion rolls that play music from FFXV. More importantly, the coveted Regalia mount is making a return as well, in the form of a four-person mount. The car, which the main protagonists of FFXV use in their journey across Eos, is one of the few non-premium mounts in FFXIV that can fit up to four players.
Unfortunately, all of the items aside from Noctis' outfit will require players to gather a rather sizable amount of Manderfille Gold Saucer points, or MGP. During the event's previous run the Regalia mount cost a hefty 200,000 MGP, requiring players to participate in various games, daily challenges, and weekly challenges in order to afford it.
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In the New World, you build up forts, settlements, and factions. You can also build your private paradise on your favorite island in the New World.
Additionally, some pretty spectacular multiplayer features include stealing territory from players or defending your gains. Players compete for territory from the island against each other. This game is unique and worth playing for action lovers.
Whether you're just learning about New World or have played for a while, here, you'll find the latest news, guides, and more.
It contains an element of player-versus-player territory control, but it isn't entirely player-driven. In the New World, you can fight monsters, level up, and find gear anytime you want.
Players can team up with others to fight world events or bosses. As New World is an open-world RPG, there's no need to deal with player politics. Upon joining one of the three factions in the world, you can activate your PvP flag to fight other players.
You will get rid of equipment if a player from another faction kills you. Choosing PvP will reward you with extra experience points for every action you take.
Combat in New World is more than just tactics - you'll have to master dodge and block timing, as well as connect your attacks to hitboxes. Several base attributes will receive points as you level up.
When you have strength, melee weapons deal more damage, and ranged weapons deal more damage when you have agility. Additionally, you will gain proficiency with different weapons as you use them regardless of your level.
As you use things like a sword more and more, you will unlock passive and active sword fighting skills. The active skill is a single attack with long cooldowns, such as a spinning attack that simultaneously hits various enemies. You can master all the types of weapons if you wish.
You can also use several weapons such as swords, war hammers, bows, and muskets. The ice gauntlets and fire are popular weapons to try. By pressing 1 and 2, you can change weapons instantly.
You can also combine resources to make clothing and even furnishings with different crafting skills. Furthermore, if you want to make high-tier items, you will need high-tier crafting stations.
You can purchase the house in a settlement at level 15, and it works as a fast travel location. The same piece of land can be owned by several players. Players can customize the interior of the house once they enter. If you want to hang out in your house, you can bring four other players with you.
You can buy a second house at level 35, and a third house may be purchased at level 55, giving you access to fast travel between various settlements. It's a great way to become a community member by purchasing a home in that settlement.
However, remember that the faction controlling the settlement imposes a housing tax. Your home will remain, but you won't enjoy its benefits if you do not pay it.
New World uses gold as its in-game currency, which you can use to purchase weapons and other items. Additionally, you can purchase settlements and territories. Fortifying a territory for upcoming Wars will require you to invest in upgrades.
The Company has the power to control territory to determine the amount of gold it will get. To acquire gold, you must complete Main and Side Story Quests.
Depending on your level, they can offer you more than 80 gold in a single mission. However, the latter two types of quests grant you only a fraction of the gold awarded by the first two.
You can level up your Trade Skills while completing quests other than your character and weapon mastery levels. Trade Skills are divided into three types such as gathering, refining, and crafting.
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Players can now test and give initial feedback on the updated Mercenary, Powertech, Juggernaut, and Marauder Combat Styles on SWTOR Public Test Server (PTS). Note: PTS is provided in English only.
In the Sith Warrior and Bounty Hunter’s current state, there is quite a bit to learn and memorize, the goal is to make these relationships clearer and easier to understand. The SWTOR company is identifying key aspects of the Mercenary, Powertech, Juggernaut, and Marauder to understand how players both perceive and utilize the classes’ abilities.
Note that the Jedi Guardian, Sentinel, Sniper, Operative, Assassin, and Sorcerer Combat Styles are still available for players to experience on PTS. Players need to understand active abilities, passive modifiers, selectable utilities, and how they all work together, while also ensuring that the class retains its identity.
Their focus is to equip the player with knowledge and understanding of these abilities so they can make impactful choices when it comes to ability upgrades and customizations. To make these classes feel less encumbered and customization more concise, they are working to reduce the number of abilities but ensure that these classes remain distinct and unique.
For each class, the main questions they want players to focus on is “does this feel like a Mercenary, Powertech, Juggernaut, and Marauder?" and “what abilities make these classes unique?” As this round is a high-level first look at the Mercenary, Powertech, Juggernaut, and Marauder, you will be limited on what will be available to play and customize. Hope the PST will give players a sense of newness but familiarity.
BTW, other updates will also be available to test on the PTS in the following weeks, all leading up to the arrival of Legacy of the Sith.
SWTOR company is building out cosplay kits for our community members who want to bring SWTOR characters to life. These kits will focus on several different details on the build of each character including close-up high-resolution images, a 360 turnaround, references for materials, and color palettes.
Whether you have been playing cosplay for a few years or just started playing, I believe these kits will help build your work, I personally think it is worth a try. Also, starting with Lana Beniko, I believe they will be released in the future with Various character kits.
There has always been a strong cosplay presence in the SWTOR community, and they hope to take this opportunity to show these toolkits prepared by their art team to users in the community.
"With her serene and considerate manner, one might mistake Lana Beniko for a Jedi. She is, however, a Sith Lord of great wisdom and strength who has impressed many of her peers in a considerably short period of time with her keen insights into the nature of the Force.
It was Beniko’s treatise on the perceived moral parallels of Jedi and Sith in battlefield settings--as well as her passion for unraveling the truths and secrets behind the Jedi--that brought her to the attention of Darth Arkous of the Dark Council. She has since become his most trusted advisor."
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The Elder Scrolls Online latest update is here. Update 7.1.6 went live for all major platforms. Update 7.1.6 fixes various issues of the base game and post-launch expansions, as well as rebalancing some weapons
Bugs related to Blackwood, Clockwork City, Greymoor, and Orsinium have been addressed. Several crash issues are fixed and the bug related to fishing has also been squashed. The patch also addressed the issues that are present in the newly added Walking Flame DLC. Below, you can check out the latest ESO patch notes:
Fixes and Improvements
Rockgrove Trial
You will now join the encounter in progress in certain locations of the fight with Flame-Herald Bahsei.
Quests
Deepening Shadows: Fixed an issue where you were unable to interact with the Animo Core associated with this quest after completing the steam puzzle.
Antiquities
Expiring Antiquity leads will no longer remove existing Antiquity progress.
Fishing
Fixed an issue that prevented you from being able to fish in Wrothgar.
Dungeons
The Dread Cellar
Cronin Artellian
Dread Surges will no longer have the chance to hit stationary targets more than once in Normal difficulty. This issue was specific to Normal mode given the slower travel speed of the surges. Veteran and Hard Mode were not affected
Magma Incarnate
With the Challenge Banner placed, Scorion Collectors that join the encounter will now be momentarily stunned when entering the fight.
Red Petal Bastion<
Prior Thierric
Prior Thierric will no longer occasionally turn invisible during the fight.
Weapons
Destruction Staff
Elemental Susceptibility (morph): Reworked this morph to no longer last until the target leaves combat, and instead increases the duration to 1 minute. While this ability is active, the target is afflicted with Burning, Chilled, or Concussion every 6 seconds.
Fitness
Bracing Anchor: Fixed an issue where this star's bonus was additive instead of multiplicative.
Arena Weapons
Caustic Arrow: Fixed an issue where this set was not retaining its effects after bar swapping. As a result, this item set is no longer able to be handled by the server entirely, and as such will no longer work in no-proc environments.
PvP Sourced
Elf bane: Fixed an issue where this set was not applying to ground-based effects such as Eruption or Wall of Fire.
So what do you think? Are you interested in any of these changes? Have you been playing The Elder Scrolls Online recently?
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ArcheAge and ArcheAge: Unchained are getting a new expansion later this month, the news comes a day after the official ArchAge Twitter account teased that something was coming soon yesterday, and it seems we didn't have long to wait to find out what. Via a press release from gamigo, the upcoming expansion for both ArcheAge gold and ArcheAge Unchained will hit the games on March 25th and bring with it new quests to tackle, raids to encounter as well as introducing rifles into the game world for the first time.
Via the press release:
The fantastical online role-playing world of ArcheAge will receive a challenging new skillset. In gamigo’s expansion Akasch Invasion, brave heroes can face the dangers of Erenor in ArcheAge and its Unchained version with new abilities, participate in challenging quests and face the dangers of a new area in exhilarating raids. The update will be available for both versions on March 25. Along with the pre-sale start of Akasch Invasion, various ArcheAge: Unchained bundles will be available on gamigo’s own platform Glyph.
ArcheAge and ArcheAge: Unchained are having a busy month. Not only will the expansion be coming here soon, but the two games are currently undergoing server merges or "evolutions" as gamigo is calling it, with the Unchained merge happening last weekend. Additionally, new Fresh Start servers are coming to the MMO (conveniently on the same day as the new expansion, March 25th). The Fresh Start will include one server for EU and one for the NA player bases, and will work like other Fresh Starts by having the Auction House and Instances separated from the older servers. The ArcheAge Reddit is full of players speculating the reason for announcing this so close to the merge, with one Redditor saying this must be a way to recapture those players who quit following the land rush on the new merged servers.
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Wherever you fall on the Fresh Start spectrum, the new servers will be coming on March 25th, with more information being made available in the coming weeks.