The location of
OSRS Gold For Sale Mage Arena in the far north is frightening because you could be attacked traveling. Additionally it does not permit you to utilize the full range of equipment in the event of an attack. The entire actions take place in the wilderness. To remove it would not make sense as it's an attempt to prove that wilderness safeguards are effective. Stealing Creation is a place to the worship and resurrection of the spiritres who recur haunt godwars battlefields.
I accept that actions 2 and 3, and Clan Wars, will continue. Also, Clan Wars does NOT need to be a wilderness-based. Clan Wars could easily be relocated to Al Kharid’s famous Duel Arena where they could fight for training purposes. The mages could set up some interdimensional rifts by using the same magic as to create POHs (yes, there's a backstory:D) and it's all fine and dandy.
Perhaps stealing creation could be moved, given that the revenants have disappearing into a mysterious cave. I believe the central location of the mystic's camp is best.
Fist of Guthix is a strange creature. It's located in low-level wilderness and there is no need to carry anything. The teleport option is available for players. You run the risk of being killed, but it will not cost you anything. Personally, I would not mind.
I have a concern regarding Sir Amik Varze. The White Knights, (By Guthix I would like to see them have an alternative title, similar to the Kinshra) are an army, political, and social organisation. However, in the feudal system (yes, RuneScape doesn't pay any attention to how nations are managed or the size of the land, places are too small) Knights are in the bottom of the heap, whereas the king, who is who is only defeated by the emperor is the highest.
Amik could be a ruler on the horse of the King if he wanted, but surely he'd also be a peerage to the Grand Duke. Burthorpe would then be a principality. But, I believe the principality is large and Burthorpe is just its capital.
As for the Kinshra: they were expelled from Falador and on mountains (I'm pretending the mountains separate Asgarnia & Misthalin from Wilderness... It seems odd to have a single mountain by it's own) So I'm guessing Daquarius is the chief and marquess of the Kinshra.
He is the lord of this title, which makes sense. Again Sir Amik is a knight and not a lord as Daquarius. Let's see, what do you think? Is it possible for a knight to lead a kingdom? Sorry for some unrelated parts. I simply copied and pasted the text from a RSOF posting.
The grave situation makes absolutely the most sense to me, for those who aren't aware, it's the arguement that gravestones aren't blessed because thieves will take your treasure. I can't believe that it was true prior to 2007. There was no grace period of six minutes to pick up your possessions.
One argument that has been discussed is the advent of new bosses requires graves, does it? Is that true? Tormented Demons was a new boss in 2008 and I am not aware of any. But I do, whenever I go out with my partner I pray for him (well I bless him, but he is yet to die). I can always make it back in just three minutes. The whole gravestone blessings argument doesn't apply to this game. Whatever the blessings on your grave, you can still make it back.
The Corpreal Beast is the other. It has been purposely made to not use the gravestone mechanism. Jagex should have looked at it and slammed the care bear bosses. Now you only have 2 minutes to return to your stuff. It's not possible to leave the property before it's the public's loot.
Finally Nex. I have yet to take on her. But, the majority of people believe Jagex has been working on this update for quite a time, so it's safe to say that Nex was designed to incorporate these features. While a blessing can assist you in getting back to your grave here, it is m belief that this feature would have been included in Nex's design.
They were
Runescape3 Accounts to be used in lieu of gravestones and with minimal risk. A grave with no blessing lets you reclaim things from Bandos, KBD, Chaos Ele, Mole and apparently Zammy. DKs are, Arma, Sara and Sara can be located on graves with blessing
What is the reason Fist of Guthix required to go? it is
RS Gold in the wilderness of low-level, and you do not have to take anything with you there. The teleport option is available to players. You run the risk that you will get killed but it won't cost you anything. Personally, I'd be happy.
I have a question about Sir Amik Varze. The White Knights, (By Guthix I would like to see them have an alternative title, similar to the Kinshra) are an army, political, and social organisation. In feudal society (yes, RuneScape doesn't pay any attention to how nations are managed or the size of the country, places are too small), a knight is in the bottom of the heap, whereas a king, who is only defeated by the emperor is the highest.
Amik could be a ruler on the horse of the King If he so desired however surely he'd be a peerage to the Grand Duke. This would also create Burthorpe an official principality. I'm assuming that the real principality is much bigger than the city.
In the case of Kinshra they were evicted from Falador and also from the mountains. (I'm pretending there's a massive mountain range that divides Asgarnia/Misthalin from Wilderness... It seems odd to have one mountain on its' own.) I believe this is what makes Daquarius the leader of Kinshra, a marquess.
He is the lord of this title, which is logical. What is the reason Sir Amik considered to be a knight, even though Daquarius is a lord? What do you think? Would a knight really be allowed to rule a kingdom? Sorry for the non-related parts. I just copied and pasted it from a post that I wrote on RSOF.
I find the grave issue to be absurd. For those who aren't familiar with it, it's the argument that grave stones will not be blessed because people will steal your money. Ignoring the fact that pre 07 it was exactly that, but there wasn't the grace period of 6 minutes to pick up your possessions, I fail to see what the problem is.
One of the arguments that have been raised is that the arrival of new bosses does not necessarily mean graves. Are you seriously? Tormented Demons, an updated boss, came out in 2008. According to what I can tell, even if my friend and I bless each other (he blesses me, but the latter has not yet passed away) I can always return in three minutes. The whole argument about gravestone blessing is irrelevant. It doesn't really matter if your grave has been blessed. It's still possible to get back.
The Corpreal Beast on the other hand, has been specifically designed to avoid using the mechanics of a cemetery. I'm certain Jagex saw the error and was embarrassed by the bosses of care bears who created gravestones to avoid any chance. You have only two minutes to go back to your stuff. It's impossible to leave the property prior to it becoming public loot.
Finally Nex, I have yet not to fight her. It is possible to claim that Nex would have had these mechanics because most people believe that Jagex worked on the update for a long period of time. While a blessing can help you get back to your grave here, it is m belief this would of been included in Nex's design.
In terms of all bosses in other
Old School RuneScape Gold, they were designed to be used without gravestones, with actual risk. You can retrieve items from Bandos KBD, Chaos Ele and Mole if you have graves that don't have bless. A grave that has blessing opens up DKs, Arma and Sara.