Rocket League gamers pissed off with expenses for Buy Rocket League Credits the new microtransaction gadget are calling for a return to the loot box machine.
Those points may additionally appear contradictory, but the argument does make sense in context. Loot containers on their own are inherently more costly, as customers need to spend cash on keys to gamble on getting the object they need. However, this machine has an exciting byproduct.
Buyers often get plenty of items they don't need, so when you consider that Rocket League allowed for Rocket League Credits object trading, a gray market for those items grew. Players could get many, if no longer most, of the sport's objects for quite decent fees if they had been inclined to use the gray market.